SMG Shoot Rockets (GTA San Andreas Mod)

 Press S and R to enable/disable shooting rockets
then firing rockets by using SMG, MP, uzi

Won’t work if you have to much cleo scripts running

DOWNLOAD

 

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Custom Vehicle Name Display (GTA San Andreas Mod)

Cleo script to show vehicle names of vehiclenames.fxt instead american.gxt

 

Disables the default vehiclename display by entering vehicle
and show the name of cleo fxt file
in same or in another style

Easy to edit vehiclenames.fxt instead american.gxt

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DOWNLOAD

Roswell Ufo (GTA San Andreas Mod)

Title: Roswell Ufo
Author: TheSilentsaw
Author Email: helbig-alexander@freenet.de
Date: 07.06.2011
Filsize: 0.422 MB

  

Description: This mod adds three aliens which make an accident. There are four soldiers at the accident place which 
will kill you when you get to the Ufo. 

  

 INSTRUCTIONS: COPY AND PASTE LINK INTO NEW TAB AND PRESS ENTER.

http://files.gtainside.com/downloads/ftpf/1307463886_Roswell%20Ufo%20and%20Aliens.rar

Take the Bus mod Beta 1.0 (GTA IV Mod)

Title: Take the Bus mod Beta 1.0
Author: ©Meax (Murxa)
Author Email: Max_emanuel@gmx.de
Author Homepage: http://www.youtube.com/watch?v=cPesa2labRM&annotation_id=annotation_781261&feature=iv
Date: 24.02.2010
Filsize: 1.385 MB

 

Description: Hey guys this mod let you take the bus to your travelpoint where ever you want. ______________________________________________ 

BETA 1.0 

©Murxa

 

INSTRUCTIONS: COPY AND PASTE LINK INTO NEW TAB AND PRESS ENTER. 

http://files.gtainside.com/downloads/ftpe/1266990971_Take%20the%20Bus%20Mod%20Beta%201.0.rar

PROJECT FANTASIA MAGIC MODS (GTA San Andreas Mod)

PROJECT FANTASIA MAGIC MODS

for GTA San Andreas with Cleo Library

Softversion

made by ZAZ

the original effects are unmodified unless
Explosions are a little bit bigger and better than these of original files
Blood is a little bit bigger than these of original files, Spraycan sprays with golden color

SnowFX from oCain is full supported
as well as Pimp my Car

Features:

Nuke explosion, Fireworks,

Inferno, Fireball, Magic Dildo Effects,

Lightning by Rain, Fireflash,

Colored Lights, Laser, etc…

6 fantastic cleo scripts to show the new effects

pF_Fireworks.cs

pf_BurningCity.cs

pF_NuklearBomb.cs

pF_Fireball.cs

pF_MagicDildo.cs

pF_Lightning.cs

and the EFFECT FILES

DOWNLOAD
Project Fantasia Magic mods

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PROJECT FANTASIA (GTA San Andreas Mod)

 Titel Image

PROJECT FANTASIA

for GTA San Andreas

what it is:

3 Standart Effect mod versions with new effects to support scriptmods

replacement of the EFFECT FILES

models\effects.fxp
and
models\effectsPC.txd

Softversion

made by ZAZ

OverDosed version

by Function-X-

New Great version

by [SAK*]KING_OF_SA

what it should be:

Project Fantasia should build a modification standart
for visuell ingame effects

it supports all other mods
which came with effect modifications

and adds a lot of new effects
for using by mission coding
as well as by mapping

Features:

Nuke explosion, Fireworks,

Inferno, Fireball, Magic Dildo Effects,

Lightning by Rain, Fireflash,

Colored Lights, Laser, etc…

SnowFX from oCain is full supported
as well as Pimp my Car

Each EFFECT FILE version supports the New Project Fantasia Effects for new script features

Soft version ZAZ DOWNLOAD

Project Fantasia Effect Files

based on thePimpmyCar-effect files keeps the original effects, only explosions are better and blood is a little bit bigger Project Fantasia Magic mods
6 cleo scripts to show the new effects
Overdosed version Function-X- Download

Overdosed Effect Files

based on SA Overdose effectsmod Overdosed Fantasia mod

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GTA S-ACID Music Party Gangs and more (GTA San Andreas Mod)

Soundmod + + Mainmod Gangmod

  1. Mod-Help-Menue—For simple get to know the Features and their keys
  2. (For ease of getting to know the features and and their keys)
  3. New Missions:
  4. Mission desert wheels
  5. Mission “Jack Lenny”
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  • GAMESTART IN GROOVE STREET with every lot of money, all important skills on 100%, all interiors and shops are open and quite San Andreas anyway. The best missions are playable any time, alltogether 116
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    1. New Features:
    2. Music on foot
    3. Session with new barbecue grill in Ryders garden
    4. 10 different gangmember of Redmans San Grove Fam and new tatoos and graffities
    5. Passenger DriveBy
    6. Teleport in tuning garage
    7. power locks (Locks)
      Cockpit cam—Pop up boot, trunk and doors(Tür-Haube-Deckel-öffnen)
    8. SMOKING JOINTS
    9. VIGILANTE (Vice Squad submission)-can also be played with
      BLADE, SAVANNA, HYDRA, NRG500, ADMIRAL and BULLET
  1. GANGWAR-EN/DISABILITY
  2. CALL HOMIES WITH HANDY
  3. Spawn 10 Homies, everyone suddenly
  4. Spawn 10 recruitable pedestrian BODYGUARD, everyone suddenly
  5. DUAL_ROCKET_NOS
  6. Cruise control
  7. Speed braker
  8. Vehicle high jump
  9. HELI MAGNET
  10. SEAWAYS
  11. PAINTJOBS WITH SPRAYCAN

Download
GTA_S_ACID_PARTY

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the installation requires the GAMI-Installer tool
downloadable more below

 

  1. SCREENSHOT
  2. LADY STRETCH
  3. GFSEX-UNZENSORT
  4. Deaktivate/aktivate Militäry Wanted Level
    Deaktivate/aktivate Wanted Level
  5. TELEPORT-POINTS
  6. VISIT HIDDEN INTERIORS
    -the girlfriend chambers-the tuning garages
    Space-charge-Andromed celler Caligula
    -Woozi Aquarium-Woozi Home-Mafia-Suite-Jet_interior
    -Ryders Home-FannyBattery(BrothelBar)-PuffWhhouse_main
    RustyBrown-BDupsNEW-GF_Restaurant_World of Coque
    -GF_Ice_Coffee-Truckstop
  7. A TRIP TO LIBERTY CITY
  8. LADY STRETCH
  9. GFSEX-UNZENSORT
  10. spawn every ped, one by one
  11. Change player model
  12. Set the weather you like
  13. Time set

Download GAMI_Installer

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PedEnter (GTA San Andreas Mod)

 Peds from the street enter vehicle as passenger.

Vehicle must be stopped
then press horn.

DOWNLOAD

Gangwar in whole San Andreas (GTA San Andreas)

 Go to a street and press U
The whole GTA SA gets a new setup for gang territories
and starts a gang-war.

Much thanks to Rumo
http://www.xfire.com/profile/therumo

DOWNLOAD

Pimp my Car final (GTA San Andreas)

Cleo script mod with neon objects and effect light addon


DOWNLOAD
Pimp_my_Car_final autom. Installpack with GAMI-Installer


DOWNLOAD
PimpmyCar_Final_manual, files for manual install


download neonpatch
For all who want to play Pimp my Car Final with Neon.img like with Pimp my Car Alpha


press 5 if player is in vehicle
to show a big menue full of functions

Tuning everywhere
attach neon tubes
attach neon effect lights
HyperSpeedNOS, Seaways, Driftsmoke
Save 10 cars, Open Door Show, Animations,
take wheel from trunk and install it,
throw grenades, attach Missile Gun on car, Minigun,
Police Light, Spotlight, Searchlight
New effect.fxp, to display turnlights
Engine ON/OFF, switch car lights, Passenger Driveby,
unflip, undestructible, get Helmet and much more

 

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new in final version:
The most important piece of news is that the neon objects will be installed with GAMI installer into gta3.img to make it easy for everybody.
At this time will not be replaced arrow.dff, tar_civ2.dff, tar_gun1.dff, tar_gun2.dff, twoplayer.dff
but these models:
drug_green.dff
drug_orange.dff
drug_red.dff
drug_white.dff
drug_yellow.dff
dyn_drugs.txd
because of two reasons
1. by replacing arrow.dff, tar_civ2.dff etc., the textures wasn’t correct
2. Ryosuke replaces the tar_gun1, tar_civ1 etc.- objects for the MetalGearRay-Mod
The neon.img isn’t neccesary anymore, but can be installed again with Neonpatch, for all who want to play Pimp my Car Final with Neon.img like with Pimp my Car Alpha

Also new is that the effects.fxp und effectPC.txd must be replaced at any rate
The new effects.fxp and effectPC.txd supports oCains SnowFX mod, containes nice new effects and allows to have a beautiful new NOS-flame for the HyperNOS-feature

The HyperNOS-feature takes a big part of the PmC script. You can choose between different Modi and edit the position.
(in submenue “MORE”)

Driftsmoke script is new (enable in submenue “MORE”)

soundscript is new , inclusiv sound
first, for the sound HyperNOS-feature, on the other hand, you can turn on Police-siren-sound, if you type SIREN while in car

Realtime (in submenue “Envirement”)

new in menue “Special”. Throw grenades, blue-red policelight

some bugs and unneccesary textmessages are fixed

SHIFT-key can also be used to confirm selection

The Speed, Move and Basic- functions, which includes also the HyperNOS-feature must not be enabled again with G and H,
after exit and enter of same car, but only if you change the vehicle.

And they can be disabled

More tuning-options, also for vehicle which are normally not tunable
Then it’s the risk of the user to try there anything.
Colors and Wheels are always possible, for the rest it depends how you have modified carmods.dat or veh_mods.ide.
Does there exist an extra paintjob textur for such a vehicle is it also possible for shure.

favorite radio station can be set to USER TRACKS

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